The XAllocWMHints function
allocates and returns a pointer to a XWMHints structure. Note that all
fields in the XWMHints structure are initially set to zero. If insufficient
memory is available, XAllocWMHints returns NULL. To free the memory allocated
to this structure, use XFree.
The XSetWMHints function sets the window
manager hints that include icon information and location, the initial state
of the window, and whether the application relies on the window manager
to get keyboard input.
XSetWMHints can generate BadAlloc and BadWindow
errors.
The XGetWMHints function reads the window manager hints and
returns NULL if no WM_HINTS property was set on the window or returns
a pointer to a XWMHints structure if it succeeds. When finished with
the data, free the space used for it by calling XFree.
0
0>=40 .vs 0u
0<=39 .vs 0p
/* Values */
typedef struct {
long flags; /* marks which fields in this structure are defined */
Bool input; /* does this application rely on the window manager to
get keyboard input? */
int initial_state; /* see below */
Pixmap icon_pixmap; /* pixmap to be used as icon */
Window icon_window; /* window to be used as icon */
int icon_x, icon_y; /* initial position of icon */
Pixmap icon_mask; /* pixmap to be used as mask for icon_pixmap */
XID window_group; /* id of related window group */
/* this structure may be extended in the future */
} XWMHints;
The input member is used to communicate to the window manager the input
focus model used by the application. Applications that expect input but
never explicitly set focus to any of their subwindows (that is, use the
push model of focus management), such as X Version 10 style applications
that use real-estate driven focus, should set this member to True. Similarly,
applications that set input focus to their subwindows only when it is given
to their top-level window by a window manager should also set this member
to True. Applications that manage their own input focus by explicitly
setting focus to one of their subwindows whenever they want keyboard input
(that is, use the pull model of focus management) should set this member
to False. Applications that never expect any keyboard input also should
set this member to False.
Pull model window managers should make it possible
for push model applications to get input by setting input focus to the
top-level windows of applications whose input member is True. Push model
window managers should make sure that pull model applications do not break
them by resetting input focus to PointerRoot when it is appropriate
(for example, whenever an application whose input member is False sets
input focus to one of its subwindows).
The definitions for the initial_state
flag are:
#define
WithdrawnState
T} T{
0
T} T{
T}
#define
NormalState
T} T{
1
T} T{
/*
most applications start this way */
T}
#define
IconicState
T} T{
3
T} T{
/*
application wants to start as an icon */
T}
The icon_mask specifies which
pixels of the icon_pixmap should be used as the icon. This allows for
nonrectangular icons. Both icon_pixmap and icon_mask must be bitmaps. The
icon_window lets an application provide a window for use as an icon for
window managers that support such use. The window_group lets you specify
that this window belongs to a group of other windows. For example, if a
single application manipulates multiple top-level windows, this allows
you to provide enough information that a window manager can iconify all
of the windows rather than just the one window.
The UrgencyHint flag,
if set in the flags field, indicates that the client deems the window contents
to be urgent, requiring the timely response of the user. The window manager
will make some effort to draw the user's attention to this window while
this flag is set. The client must provide some means by which the user
can cause the urgency flag to be cleared (either mitigating the condition
that made the window urgent or merely shutting off the alarm); or the window
to be withdrawn.
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